Monday, 29 April 2013

3dsMax

Hey hey hey! So the topic of today's conversation, happens to be on animation program
called 3ds Max! Woot a woot woot! Lately, I've been diving deep into the depths of this 
software, working with everything from material mapping, lighting, and character modelling (this new interest has come about due to being in an Animation Course.) I've learned many things..

Number #1 being: It's complicated. 
The amount of complexity that lies within this 
ultra-jammed pack piece of software, is really quite astounding.
Just a heads up though-it's a tricky one to master. It takes a
good deal of patience, determination, and (prayer! I thought I might
drop out of this class, because when I started it was quite strenuous,
but God got me through the worst of it)
There will be days when you just want to scream out in frustration..
Your eyes may begin to ache, and your body may become weakened.
You might never figure it out, fully! But use ads max... to the max.
(hehe.) and you'll truly receive the maximum...;)  satisfaction out of
your creations!

Keep those imaginations flowing, and those computer
screens glowing. (But go get some fresh air afterwards.)

-Jennnnaaa or just call me the funkster/"max"imalist

okay shutting up now.


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